A game palette and guidelines for game development for minority languages — case Karelian language

Games can enhance language learning. Especially vocabulary learning can be targeted with simple games, that are affective and affordable to create. Opportunities are scarce for learning a minority language as a second language; however, teaching can be augmented with distance learning provided by learning games. One game or a narrow selection of games can provide an over simplistic base vocabulary that does not fully reflect the richness of the underlying culture. In this paper we present a palette of simple vocabulary games, that have been designed and implemented to teach Karelian language to native Finnish speakers. As a solution for teaching vocabulary for non-native speakers we propose guidelines creating a selection of variable and accessible language games in situations where accessibility to guided learning is low and unintentional learning using existing games is not possible.

Authors:
Alavesa Paula, Arhippainen Leena

Publication type:
A4 Article in conference proceedings

Place of publication:
Conference of Digital Games Research Association

Keywords:
Karelian language, minority languages, serious games, simple games, Viena Karelian dialect, vocabulary learning

Published:

Full citation:
Alavesa, P., Arhippainen, L., A game palette and guidelines for game development for minority languages – case Karelian language, Conference of Digital Games Research Association, ISSN: 2342-9666, p. 1-18

DOI:
http://www.digra.org/digital-library/publications/a-game-palette-and-guidelines-for-game-development-for-minority-languages-case-karelian-language/

Read the publication here:
http://urn.fi/urn:nbn:fi-fe202102124613